Populous the beginning deutsch
The general gaming premise hasn't weathered the years as well as the Dungeon Keeper and Theme Hospital games, simply because the RTS genre has since produced many similar titles, but it's still cheap and cheerful fun. The 3D engine is nowhere near as tasty as it was when the game was first released, but nevertheless the game is still smooth and fun to play, especially the spells, which range from the simple such as Create Bridge, to full, apocalypse-style raining fireballs and spontaneous volcanic eruptions. Through Little Miss Shaman you strive for a godlike status by bolstering your own tribe to become little fuzzy battle machines, then waging war against lots of other tribes that get in your way in order to conquer different areas. The god-game idea is still there, although this time you have an earthly incarnation in the form of a magical female Shaman and the theme is more to do with manipulating people than the landscape (though you can still have some giant mystical bulldozing fun). The Beginning feels much more like a real-time strategy title than the the previous games. The second of our two Bullfrog games this month is Populous: The Beginning, which takes the Star Wars route of being the prequel to its predecessors, despite being the third in the series. There is not exactly a ton of units in the game, but there is so much personality here that it does not affect the fun facto of Populus the Beginning. When they change and become a certain type of unit, they can no longer build stuff so that is something to consider if you only have a few followers at the start. For example, you put a follower in the barracks, they will become a warrior.
You do this by putting them in the right place. If you want to have followers become fighters or priests for example you have to make it happen. Wood is very plentiful in the game so you do not have to worry about that. The standard “followers” will gather stuff and build what you want them to. This ranges from building things to fighting and even recruiting. Once you have followers, you can then start to get them to do stuff for you. You play as a shaman and need to get people to follow you. The gameplay is very much that of a real time strategy game. Playing as “god” in the other games was great, but I for one feel that the change in direction here was the right way to go, and trying to become a god is more interesting and the premise of Populus the Beginning is one that I really do like. As you would expect from a game from Bullfrog Studios, Populus the Beginning has a real tongue in cheek style of humor and it is great. This time around instead of playing as a god, you play as a Shaman and you are trying to become a god.